2023-11-02 02:46:59 +08:00
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import { playerData } from "../Classes/playerData";
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2023-10-10 04:15:28 +08:00
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export function projectile(socket, data){
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if(!socket.hasOwnProperty("user")) return;
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let buff = Buffer.from(data, 'base64');
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2023-11-02 02:46:59 +08:00
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let player : playerData = socket.player
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2023-10-10 04:15:28 +08:00
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2023-11-02 02:46:59 +08:00
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socket.to(player.room).emit('level/projectile', buff.toString('utf-8'))
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2023-10-10 04:15:28 +08:00
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}
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