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Incoming
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Inventory system changes
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2023-11-02 17:12:24 +01:00 |
dungeonData.ts
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Dungeon mode
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2023-11-01 03:01:57 +01:00 |
enemyDamageInfo.ts
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Dungeon mode
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2023-11-01 03:01:57 +01:00 |
enemyData.ts
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Undo enemy optimization
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2024-05-23 02:49:55 +02:00 |
enums.ts
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Items and inventory
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2023-09-15 23:42:42 +02:00 |
inventoryItemTransaction.ts
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projectile sync
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2023-09-21 09:56:54 +02:00 |
itemData.ts
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Inventory system changes
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2023-11-02 17:12:24 +01:00 |
itemGenerated.ts
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Inventory system improvements,
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2023-09-18 12:33:06 +02:00 |
itemPickup.ts
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Items and inventory
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2023-09-15 23:42:42 +02:00 |
itemRequest.ts
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Items and inventory
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2023-09-15 23:42:42 +02:00 |
levelState.ts
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Connectivity optimization
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2023-11-01 19:46:59 +01:00 |
lobbyMessage.ts
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Items and inventory
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2023-09-15 23:42:42 +02:00 |
lobbyState.ts
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Connectivity optimization
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2023-11-01 19:46:59 +01:00 |
loginResponse.ts
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Backend refactor, player-user decoupling
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2023-09-16 11:24:44 +02:00 |
physicsObject.ts
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Connectivity optimization
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2023-11-01 19:46:59 +01:00 |
playerData.ts
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Quest syncing
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2023-11-03 00:15:58 +01:00 |
playerInventory.ts
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Inventory system changes
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2023-11-02 17:12:24 +01:00 |
projectileInfo.ts
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projectile sync
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2023-09-21 09:56:54 +02:00 |
propData.ts
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Connectivity optimization
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2023-11-01 19:46:59 +01:00 |
questBook.ts
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Quest syncing
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2023-11-03 00:15:58 +01:00 |
questProgressData.ts
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Quest syncing
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2023-11-03 00:15:58 +01:00 |
roomChangeResponse.ts
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Dungeon mode
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2023-11-01 03:01:57 +01:00 |
userData.ts
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Backend refactor, player-user decoupling
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2023-09-16 11:24:44 +02:00 |